Current date/time is Thu Jul 27, 2017 5:27 pm


  • Information

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  • The Library

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  • Shops

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  • Faction Shops


    Special shops for the various factions that use Faction Reputation instead of Dollars.
    Moderator: Moderators
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  • General Shop


    A shop which every character has access to that contains various items that are considered non-special and thus do not require Faction Reputation to obtain.
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  • Creation Center

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  • Character Information

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  • Character Profiles


    An area where you can post a Profile for your character which contains all vital information regarding the character in one place, allowing yourself and others the ability to easily find them.
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    Character Profil...
    Thu Mar 23, 2017 4:07 am
    Nightmare View latest post
  • Temple Territories

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  • Aurum


    The crown jewel and capital of The Temple's empire, Aurum is home to hundreds of thousands of citizens and soldiers alike along with a wealth of natural resources as well as mages which call the city home: If one seeks riches, they typically travel here.
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  • Florentia


    A small city situated on the coast, this city is one through which many traders pass through and serves as a major port between Pax and the Temple's territory. It is home to approximately fifty-thousand residents and is considered to be rather neutral despite its closeness to Aurum, often shying away from involving itself in Temple affairs while maintaining good relations with most visitors.
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  • Vulci


    A neutral town located near the border between the Temple's territory and the Great Desert: This small habitat serves as a safe haven to those who have chosen to desert from the Temple, or simply those that need a roof over their heads. Many of the inhabitants of this town are Half-Breeds and other so-called "Outcasts" that would otherwise face discrimination from the outside world.
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  • The Golden Forests


    Named for the uniquely gold leaved trees that adorn the area, this forest effectively surrounds the major Temple lands as well as the Border between their territories and the rest of Aseutora: If one wishes to remain hidden, or simply stay out of Temple control while in their lands, this would be the ideal place to travel through.
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  • The Great Desert

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  • Redwater


    A moderately sized village located near the center of the Great Desert, it is named for the strange red water which flows through its water wells that provide the town's water which leads many to believe the village is cursed; Although the water itself is just as healthy as any other source. The village itself is populated by mostly half-humans due to the intense heat making it unbearable to most Pure Humans - although the village is welcoming to those from all walks of like so long as they are friendly in return.
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  • The Sandstone Road


    A road which runs through the Great Desert and links it with the other lands of Aseutora, traders and bandits alike travel its roads however and thus it is recommended to bring protection for oneself if going alone or you may find yourself captured and robbed.
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  • The Frost Lands

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  • The Villages


    Due to the wide-spread nature of the Frost Lands, it lacks any sort of central city or capital and typically one's business is done within their own village - save for territorial disputes or the occasional grand spectacle held during the summer months.
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  • The Proving Grounds


    A massive field located in the southern area of the Frost Lands with large pillars arranged in a circular pattern and markings between them: This area serves as a battlefield that villages bring their best fighters - or those that wish to prove themselves - to fight against one another in typically non-lethal battles and tests of strength.
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  • The Iron Valley

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  • Aberstwyth


    The capital of the Iron Valley, this sprawling city is rumored to be paved with brick and have many technologies and magics that the rest of the world could hardly comprehend - let alone wield. Not much is known about this city save for contemporary accounts from a singular bard who had reportedly traveled there, but nonetheless, strangers have emerged from the city and traveled across the world to join the search for glory and gold just as anyone else.
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  • The Beast Lands

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  • The Skull


    An area reportedly over two miles large contained within what is rumored to be the skull of a massive beast that once ruled the land of Aseutora before it's colonization: This place is home to the remaining Elder Beasts of the land and serves as a place that many great warriors have gone in order to seek out a beast to kill and return dead in order to prove their worth in the past.
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  • Pax

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  • Eternia


    A large, snowy town in which many of Pax's residents reside, it is home to all types and races of people all with a singular hope: To live a peaceful life.
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  • The Demon Realm

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  • Enoth


    The Demon Realm capital of Enoth, a sprawling city hosting a massive castle in its center which itself holds the ruling family and nobility that control the lands.
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  • The Spirit Realm

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  • The Spirit's Pantheon


    A place which many mortals never see in person, this strange plane is home to the few deities that reside in the world and is also home to the Reapers who perform the daunting task of keeping track of every soul within the world and ensuring that those who die are passed on to the afterlife or reborn.
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  • Uncharted Lands

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  • The Open Seas


    The various seas which surround Aseutora, Pax, or the other lands within the world: These waters are hardly explored due to their often treacherous nature and as such hold many secrets within them.
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